Did you like Christopher Nolan’s “Inception”?  Do you like Paris?  Do you like to manipulate people by going into their memories and changing key details?  If so then Capcom’s “Rememebr Me” may be for you.  This action-adventure stealth game was released last Tuesday and has received mainly positive reviews.

The Plot: The game is set in the year 2084 in a futuristic version of Paris called Neo-Paris.  Oddly enough though, all of the characters have English accents instead of French ones.  Not sure why Capcom decided to go with this but whatever.  The Memorize corporation has invented a new brain implant called the Sensation Engine or the Sensen, which enables roughly 99% of the population to upload and share their memories on the net, as well as remove unhappy or unpleasant memories.  This gives Memorize an immense degree of control over the population and enables them to establish a surveillance state over the population as well.  This, in turn, leads to a small group of rebels to form under the name “Errorists” whose sole mission is to bring down Memorize.  The invention of the Sensen has also lead to the rise of Leapers; memory-addicted humans who have absorbed so many memories that their Sensen has degraded and they have mutated into a subhuman form, now living in the sewers of Neo-Paris.

The game begins as Nilin, an Errorist prisoner in the Bastille fortress is having almost all of her memories wiped by Memorize.  As she is taken to have the last of her memories wiped, a mysterious man known as Edge; the leader of the Errorist group, contacts her and helps her to escape.  From there on, Nilin attempts to recover her lost memories and to regain her lost skills she once possessed as a memory hunter.  If that includes taking down Memorize in the process, then so be it.

Gameplay:  Remember Me allows players to create their own move combos as they progress.  The more enemies Nilin defeats, the more points she gains that can be used toward unlocking new moves for her combos.  These combos are called Pressens and the moves that you unlock are each tied to four different groups: Regen (healing), Power (Damage), Chain (duplication and doubling of previous moves) and Cooldown (which help regenerate Nilin’s more powerful moves called S-Pressens).  The S-Pressens are special moves that are made available to the player at certain points in the game.  These moves allow Nilin to stun groups of enemies, move at high-speed inflicting more damage, turn invisible and instant kill one enemy, or turn enemy robots into allies that then self-destruct.

The game also has, at certain points, the ability for Nilin to remix someones memories.  When remixing a memory, Nilin will enter someones mind through their Sensen and will be given the ability to manipulate certain things within the memory that will cause that person to believe or be persuaded to Nilin’s cause.  These memory remixes were very interesting and fun to mess with.  Unfortunately, there are only a few times where you get to do it.

Nilin can also steal certain memories from characters and use their memories to help solve puzzles and avoid hazards by using Remembranes.  Remembranes are a way to replay the memory in real-time so that you can see what the character did and copy them.

Reception: Remember Me has received mostly positive reviews.  Aggregating review websites like Metacritic gave the PS3 version a 74/100, the PC version a 70/100, and the Xbox 360 version a 69/100.  General praise was given to the world design, the ambition of the story, and the memory remix segments, with the main criticisms being laid against other aspects of the story, weak platforming, poor design choices, and formulaic combat.

Daniel Krupa of IGN enjoyed the premise of the game, the general setting, the ambitious story and the memory remix segments but found the combat unappealing, the platforming weak, and the gameplay simplistic and repetitive.  He stated that, “Remember Me is a likeable, even admirable game that tells a deeply personal story in a thoughtfully- fashioned world populated by richly detailed character models.  But ultimately, it failed to challenge or excite me as a game, as all of its best ideas are confined to its overarching fiction rather than its gameplay.”

My Verdict:  Overall, I liked Remember Me.  It had a fairly interesting story, taking on the cliched amnesia angle and basically creating an entire game from it.  I also really liked the Memory Remix segments as well.  They gave you more insight into the story and the lives of the poor people you were manipulating.  Unfortunately, as I said before, there are only a few of these segments throughout, and the rest of the game is full of repetitive button-mashing.  Honestly, I mainly just used the regain health combo throughout the entire game.  There was no reason to use any of the others.  Also the platforming throughout is kind of pointless as well.  There often isn’t any reason why she needs to be platforming and the platforming, in general, was not challenging.  Overall, I say, give Remember Me a rent.  Play it for the story and the Memory Remixes, not the gameplay.